Interactivity and user participation in the television lifecycle
Interactive TV research encompasses a rather diverse body of work (e.g. multimedia, HCI, CSCW, UIST, user
modeling, media studies) that has accumulated over the past 20 years. In this article, we highlight the state-of-the-art and
consider two basic issues: What is interactive TV research? Can it help us reinvent the practices of creating, sharing and
watching TV? We survey the literature and identify three concepts that have been inherent in interactive TV research: 1)
interactive TV as content creation, 2) interactive TV as a content and experience sharing process, and 3) interactive TV as
control of audiovisual content. We propose this simple taxonomy (create-share-control) as an evolutionary step over the
traditional hierarchical produce-distribute-consume paradigm. Moreover, we highlight the importance of sociability in all
phases of the create-share-control model.
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DOI
Cesar, P. and Chorianopoulos, K. 2008. Interactivity and user participation in the television lifecycle. Proceeding of the 1st international conference on Designing interactive user experiences for TV and video - uxtv ’08, ACM Press, 125–128.BibTeX
Cesar, P. and Chorianopoulos, K. 2008. Interactivity and user participation in the television lifecycle. Proceeding of the 1st international conference on Designing interactive user experiences for TV and video - uxtv ’08, ACM Press, 125–128.